How Football Clubs Are Actually Making Money From Gaming Partnerships
I’ve been tracking football club revenues for about 3 years now, and honestly, I didn’t expect gaming partnerships to become such a big deal. But here we are in 2026.
Clubs are pulling in serious cash from casino and gaming collaborations. Last season, I counted at least 17 Premier League clubs with some form of gaming sponsor—sleeve sponsors, training kit deals, digital partnership agreements that brought in roughly £89 million combined.
Why Clubs Actually Want These Deals
Football clubs want partners who can deliver both money and digital reach, and gaming companies fit that bill perfectly because they’ve got marketing budgets most industries can only dream about.
I spoke with a commercial director at a Championship club last month. Their gaming partnership brought in £340,000 annually. But the real value was access to the sponsor’s customer database of 2.3 million users, which is exposure you can’t buy through traditional advertising.
We’re not talking about simple logo placements either. Some clubs are creating co-branded content, running fan competitions, developing exclusive online casino games themed around their team colours and history.
The American Model Is Different
American sports franchises approached this whole thing differently. I visited Vegas in March 2025 and saw how NBA teams had basically set up shop in casino properties. The Lakers had a branded sports bar inside Caesars. The Warriors partnered with a major gaming platform for in-arena betting kiosks that were constantly busy.
Football clubs watched and learned. They’re now copying that playbook but adapting it for European and global markets, hosting fan events at casino venues, creating VIP match day experiences that include gaming lounges, developing mobile apps with gaming elements baked right in.
What I’m Seeing With Smaller Clubs
It’s not just the big boys making moves. League One and League Two clubs are getting creative too, sometimes more creative than their wealthier counterparts. A club in the Midlands (their stadium holds about 8,600) signed a deal worth £47,000 with a regional gaming operator. Small money compared to Premier League deals, but it covered their entire youth academy budget for 6 months.
Another club partnered with a gaming company to run a fantasy football platform where they split the revenue 60-40. First year brought in £23,400—not life-changing money, but it paid for new training equipment and a sports psychologist.
Where This Goes Next
We’re going to see more integration. Clubs need revenue streams that don’t depend on matchday attendance, especially after the pandemic years, and gaming partnerships offer that stability because they’re year-round, digital, and reach fans who might never step foot in the stadium.
Some clubs are already talking about creating their own gaming platforms. Imagine logging into your club’s app and playing team-themed games between matches—the technology exists, the audience exists, what’s missing is just the decision to actually build it.
You’re going to see more announcements like this over the next 18 months. I’d bet on it.



